I <3 J. Blow

Before last week on the day Braid released on XBLA, I had never heard of, or at least never paid attention to, Jonathon Blow or his game. Apparently he’s been hyping it for years, and Blow has been saying controversial things long, long before the game hit download queues. For whatever reason, I just never noticed. Well, safe to say I notice now.

Quickly I began to see a pattern as story after story was posted concerning the game and the man, who is rather proactive in commenting everywhere on stories concerning him and Braid. The community seemed polarized into for and against camps, as per usual the gaming community. Generally negative depending on what site your on, I began to wonder just who was this unfortunately named chap and why did everyone care so much.

I was greeted today by this article, which gave me all I needed to know about Mr. Blow…

“Games are going to be huge. Games will heavily impact patterns of human thought, and thus what it means to be human. Yet the industry is unethically exploiting all these players, because we don’t think about what we’re doing.

World of Warcraft says: You are a schlub who has nothing better to do than sit around performing repetitive, mindless actions. Skill and shrewdness do not count for much; what matters is how much time you sink in. You don’t need to do anything exceptional, because to feel good you just need to run the treadmill like everyone else.

Games right now are teaching a lot of the wrong things.”

That’s an immediate jump to one of my favorite people in the industry. Especially combined with the fact that Briad is one of the most memorable gaming experiences I’ve had since Portal. It’s like Mario meets Zelda’s puzzles with some Prince of Persia for good measure, and an ending so twisted something like Killer 7 comes to mind. An absolutely wonderful experience unlike any other I’ve ever had from an indy game.

I’ll be keeping an eye on Johnny’s adventures from now on, suffice to say. And I wouldn’t doubt a bit of his influence rubs off on me in my own game design in the coming years. Which reminds me, I start my first actual “Game Design and Development” course tomorrow. It’s not the kind of thing I expect can be well-taught in a classroom, but it’s a helpful start point.

And…

…I essentially get fired for putting in a two-week notice.
Life Lesson: It always pays to be considerate and professional. [/sarcasm]

So much…

…to do and so little time. And so much money burned. I think I’ve spent $800 in the past few days. Why did I buy an Xbox again? I don’t even really play it… :/
I’m so behind on all this work. I take a bit too much time to play games but it’s the […]

E3′08: YAWN

Maybe we’ll get some blown-outta-the-water from the showfloor, but as far as the conferences go it was a snorefest. Very few new things outta any company, and nothing new was unexpected. Nintendo had the potential to be the big victor with the MotionPlus, but decided Wii Sports 2 should be the unveiling game for […]

Best. Friday the 13th. Ever.

And so begins my journey into the wonderful world that is the games industry. Even if that journey starts with $10/hr working in customer service and banning people selling gold in a MMO. xP

A Hard Lesson in Google Search

So in my never-ending improvement of web design skills, I was doing some SEO (Search Engine Optimization) research and decided to evaluate my business site using Google’s Webmaster Tools. Some of the results of how Google evaluates my site came as a bit disheartening…
Basically, while the top few associated terms are what I would […]

School’s Out, Work is In!

Isn’t summer supposed to be some kind of vacation? Well, with 3 jobs it’s certainly no walk in the park…

Gods of Game Reviews

There are three people in the game critic industry who I have an immense love and respect for. Self-proclaimed charismatic stallion Yahtzee delivers one of the most entertaining videos of my week every week, and always nailing games over the head usually with a good taste of what they deserve. Matt Casamassina I suppose […]

Finding Common Ground…

Don’t ask me what compelled me to make these…just felt right. Click each for a comic.

Credit to the original.

Pro Prosecutor: Miles Edgeworth?

Yeah, that’s right, Capcom apparently actually might love it’s fans and is giving us the kinda service we want with “Gyakuten Kenji”, aka the other side of the bench from Ace Attorney. It looks to be a cross between the classic Ace Attorney style and a more Adventure/RPG-like exploration system for investigating. The thing […]

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